Currently based in Scotland I’ve been working professionally as an illustrator since 2014, after graduating with a BAH (Hons) in Illustration from the Kent Institute of Art and Design. I’ve worked with a wide variety of clients on projects spanning comics to concept design on films.
Having spent a number of years in Japan in a previous life as a teacher its influence tends to find its way into my work quite frequently. With a great love of things science, tech and sci-fi my creative imagination seems to be firmly captured with ideas about the future. The grit and grime of the cyberpunk genre has been a much returned to theme in my illustrations. I grew up loving the lived in worlds of Blade Runner, Alien, Star Wars and all the films that utilised the “used future” aesthetic where every object has a history.
In terms of my process, I usually sketch out a few pages of roughs and concepts before moving to the more traditional pencil and ink on bristol board. After that I scan the linework into photoshop and colour. I enjoy the combination of traditional and digital; I think the linework created by hand has a different quality which I value.
My work tends to be layered with details that when examined can tell more of a story and even recontextualise what you saw before. I want the viewer to see new things when they return to the image a second, third or fourth time. Clear inspirations that can be seen are those of Geoff Darrow, Jean Giraud Moebius and Katsuhiro Otomo.
Previous clients include:
Disney, Pixar, Dreamworks, Marvel, DC comics, Paramount, Universal, Legendary, Warner Bros, Columbia Pictures, Lucasfilm, Fox, Blizzard entertainment, EA games, Ubisoft, Empire magazine, SciFi Now, Metallica, Shep Films, Red Bull F1 Team and Euromoney Magazine.